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The JellyBlog

Making the Phone Menu
For the pause menu we wanted a clean, unobtrusive overlay. We also wanted to continue the art style of our game into the UI. This means...
Naomi Masterson
May 19, 2021
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Creating a Procedural City - The Roads Pt. 1
As we were concepting the idea of Project Pulse, we were actively toying around with the idea that we could use procedurally generated...
Alexander Croom
Apr 2, 2021
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Making the Project PULSE Style Guide
Once we decided on the overall theme and design of this game, those in and out of the art team took a day to gather up images and create...
Nathan "ZeWei" Malota
Apr 1, 2021
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